I was looking at my steam library of over 200 games, knowing that only about a dozen of them have even been installed, much less played, so I started a blog where I play through all of these misfit games that I don't even remember owning.


I mage a couple posts on imgur discussing being a game designer and some guy who runs a gaming blog took interest and interviewed me. We chatted on Skype and I brain-dumped my views on game design.


In 2012 I wrote a narrative analysis of Dragon Quest V, one of my favorite games. It was submitted and won a gold award for GDC Austin's narrative review competition. A poster was displayed at the conference alongside my paper. Contained below is the paper and the rad poster. Clicking the image will display a super-high res version.